Crane Merchandising Systems 673 Beverage Dispenser User Manual


 
HDC II Programming Guide Introduction
July, 2003 2 6730018
THE DISPLAYS
The 10-character display performs two functions, and is referred to in this book
as "the display":
It shows the customer's selection and how much credit is in the machine,
as well as the ready, service, and time of day messages.
It provides information and feedback to the service person during mainte-
nance.
THE FUNCTION KEYS
The keys on the control panel can be used for up to three things:
OTHER KEYS
The MOVEMENT keys on the control panel let you move inside a mode, and
back and forth between modes.
These keys are your "legs", which let you move up and
down the list of tasks. They let you continue from one step
to the next in programming procedures.
This is your "activate" or "choose" key. It "opens a door" to
additional information and lets you begin a programming
task once you are inside of a mode. Sometimes, it is used as
a toggle switch to show you your choices during a program
-
ming task.
This key can be used before running a function, or to
choose “ALL” in a multiple selection.
This is your "end" key. Pressing it one or more times will
move you back to the start of the mode, or all the way back
to the standby message.
T
HE NUMBER
Y
OU
MIGHT
BE
ASKED
TO
E
NTER
A
NUMERICAL
VALUE
.
P
RESSING
THIS
KEY
WILL
E
NTER
A
"5".
THE PRIMARY PURPOSE
THIS
IS
THE
MAIN
JOB
OF
THE
KEY
.
FROM
THE
STANDBY
MESSAGE
,
IT
WILL
ALLOW
YOU
TO
ENTER
A
PROGRAM
-
MING
MODE
.
IN
THIS
EXAMPLE
,
YOU
CAN
VIEW
STORED
SALES
DATA
.
THE SECONDARY PURPOSE
THIS
IS
THE
KEY
'
S
"
SECOND
JOB
".
FOR
EXAMPLE
,
THIS
KE
Y
CAN
BE
USED
TO
DELETE
A
CHARACTER
WHEN
YOU
AR
E
EDITING
CUSTOM
MESSAGES
.